Maybe this could be good but it needs a lot of optimization. A top down 2D game really shouldn't be that slow even in a browser. It's also very unclear what to do at the start. I only played for a few minutes because I didn't really know where to begin. My only comparison would be to Harvest Moon or Stardew valley where you're given some tasks immediately to get you started. Even a very short intro would help a lot to just get you started on the first game mechanics. Without anything to do a lot of people are just going to bounce off of it especially since moving around the world is so sluggish that it isn't even fun to just walk around and explore the farm.
When I broke my leg a few years back the ambulance was only 15-20 minutes behind mountain rescue. They took me to the nearest hospital where they set my leg in a cast and then transported me to my local hospital half an hour away at around midnight. I was operated on around noon.
They started me on light physio the day after the operation and taught me how to walk on crutches. I continued to receive weekly 1 on 1 physio until I was able to walk with one crutch, at which point I was able to attend group physio. I got a few X-Rays during this time to see how my leg was healing.
I was back to climbing after 6 months, having been discharged from physio for a month at that point.
All of this cost me £0.
I've since donated to the local mountain rescue service, but everything is covered by my taxes and NI.
There ongoing and preventative care has gotten bad enough that it can drive you to A&E to actually get seen. Last time I called my NHS doctor I was given an appointment 3 weeks out and my mom just waited 6 weeks for an X-ray on her foot.
But that's not the straw man that the comment I responded to was attempting to construct.
It's widely known that non-critical care is a postcode lottery. But in the few times I and others have needed the NHS in life-or-death situations, they have been nothing short of amazing.
I need to improve the performance but I disagree it looks like every other claude game. I spent a long time iterating on the artwork style to get it to the point where it's at now. I haven't seen a game that looks as good as mine
Very cool! Just as constructive feedback, I feel like the physics could improve a bit (walking through the wheels and buckets, seeing the contents inside the garage but not seeing anything when under the silos etc.), but the details are great, love the mud on the tractor tracks when leaving a field, and the car beams when blocking the path.
I'm def going to sit down and try this out today but perhaps you could move the "mobile support" alert to happen before the asset loading progress bar :)
yeah, unfortunately I was the same. I really liked the loading bar too. It reminded me of all those old school flash and shockwave games. When it hit 1% though, I bailed.
They started me on light physio the day after the operation and taught me how to walk on crutches. I continued to receive weekly 1 on 1 physio until I was able to walk with one crutch, at which point I was able to attend group physio. I got a few X-Rays during this time to see how my leg was healing. I was back to climbing after 6 months, having been discharged from physio for a month at that point.
All of this cost me £0.
I've since donated to the local mountain rescue service, but everything is covered by my taxes and NI.
There ongoing and preventative care has gotten bad enough that it can drive you to A&E to actually get seen. Last time I called my NHS doctor I was given an appointment 3 weeks out and my mom just waited 6 weeks for an X-ray on her foot.
It's widely known that non-critical care is a postcode lottery. But in the few times I and others have needed the NHS in life-or-death situations, they have been nothing short of amazing.
Linux/firefox
Uncaught Error: Link Shader failed: Uniform `uResolution` is not linkable between attached shaders. createResource https://butterbean.farm/assets/main-CnwQUCTP.js:4933
(Although I doubt its home grown replacement is much better.)
You need to really prioritize getting the player to something interesting on screen as quickly as possible and then loading things in the background.
A few seconds is all you get in this world, if you don’t sieze it, you’re internet roadkill.