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Poisson Disk Sampling
(stripeacross.com)
53 points | by
vismit2000
2 hours ago
5 comments
jacobolus
1 hour ago
Folks may find
https://observablehq.com/@fil/poisson-distribution-generator...
useful
[-]
jacobolus
1 hour ago
Also fun:
https://observablehq.com/@jrus/spheredisksample
WithinReason
19 minutes ago
I see the generated points often form lines which would cause aliasing in computer graphics, why not use low discrepancy sequences instead?
kleiba2
1 hour ago
Possibly interesting post from Casey Muratori, regarding random placement of grass in games:
https://caseymuratori.com/blog_0013
, using blue noise.
hingler36
1 hour ago
I love these kinds of problems, because they try to produce what humans perceive as random instead of something truly random. Another great example of this is blue noise
addag
56 minutes ago
I'm wondering if it can be used as a low-discrepancy sequence
5 comments