As a story, yes. But Terminator failed on a basic premise: Skynet becoming self-aware.
The future seems more like Blindsight [1]: hyper-intelligent, completely unconscious systems outperform, out-manipulate, and out-compete human beings purely through automated efficiency.
"No, nobody forced me to get the rewire. I could have just let them cut out my brain and pack it into Heaven, couldn't I? That's the choice we have. We can be utterly useless, or we can try and compete against the vampires and the constructs and the AIs. And perhaps you could tell me how to do that without turning into a—an utter freak."
Careful! Some of the scenes you would think as CGI are actually using practical effects. Even a couple of scenes with liquid metal on screen were using models.
There was a lot of cartoon animation done by hand in the 1930. Frame by frame drawn, far superior to modern animation. However the styles are different, and some prefer one style of animation over another.
I've just noticed in the 'full version' linked to in the reddit comments, it's a poorly done 480i -> 480p, and the interlace fields are reversed.
If you watch the panning in the original star-scape at the start of the video, you'll see it jittering back and forth as it pans. Sad. If properly converted to 480p, that scene would be super-smooth too.
(It's less apparent elsewhere, unless there is side-scrolling)
The app on your Mac today isn't a rewrite of the legendary Mac OS 7.2.1 Graphing Calculator, but an acquired app based on Curvus Pro introduced in OSX Tiger.
The first one has a legendary backstory.
2 devs snuck into Apple after their project was canceled:
https://www.pacifict.com/Story/
“We looked at each other, took a deep breath, and launched the application. The monitor burst into flames. We calmly carried it outside to avoid setting off smoke detectors, plugged in another monitor, and tried again.”
Grapher.app is different from Graphing Calculator. It came via an acquisition. All the details are here if you want to read the backstory (assuming the info is correct: https://en.wikipedia.org/wiki/Grapher)
Feels like it might be pertinent to share more details than simply the error code. What country? How are you connecting? Anything out of the ordinary with your setup that might be the cause?
What? This is a massive misunderstanding. It’s easy to get truly novel ideas from LLMs, unless your definition of “new things” is so strict that no human can do so either.
The training set is about patterns, not facts or specific configurations. Yes, it’s possible to extract (some) of the training set verbatim, but that doesn’t mean it’s all you can do.
It does not think at all. It vibes based on its training and any additional bolted on constraints. It is a quite simple automation that only works by huge amount of existing data.
Modern man has grown quite dumb. He only seems to be able to "invent" by massive scaling things that are decades or centuries old..
Software isn't solved. 'Coding' is, according to the people of Claude.
Coding (programming) is a tedious and expensive part of software engineering. There's other parts AI isn't doing, such as understanding and refining requirements, and delivery + accountability.
> Coding (programming) is a tedious and expensive part of software engineering.
Why is that? Coding, for me, is kinda relaxing, and the fun part of developing software. Gathering requirements, especially in a corporate settings, is the tedious part and the most time consuming.
Why is it bittersweet? Carpenters probably didn't cry when their tools improved.
It will be bittersweet when there's no human needed at the wheel but IMHO we are far, far from that. These models/agents are just mimicking human text and need guidance because they often get lost or stuck.
Carpenters would have cried if all their work was reduced to shoving the logs into CNC machines.
Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway.
When was the last time you read fighting distractions/getting "in the zone"/complaint about open space offices thread or comment? They used to be a weekly feature on HN frontpage.
> Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway.
Hard doubt, software engineering is so much more than just literal coding and typing. At least for many of us, the coding/typing part is the easy stuff, everything around that is where the actual engineering happens. If I were lobotomized, maybe I'd get ~10% done today as the day before, if I'm lucky. Even with my full mental capabilities, the agents end up on wild goose-chases unless I'm very specific with what I want, and even sometimes ignoring things if they're too complicated/takes too long, so a bit of thinking is still required to get the right prompts.
And considering how subjective programming is, since it's a creative endeavour after all, I'm not that worried somehow all programmers will be unemployed in just some years.
> When was the last time
Frequency of something doesn't tell you how big of an issue something is, for all we know, HN community (or even the moderators) could have been tired of all the circular conversations where nothing new is being said, and downvote it. Doesn't really tell us much.
Use whatever labels you want, apply charitable reading and I'm sure even you could understand what I mean here. Clearly there are at least two sorts of tasks (or used to anyways) in "software engineering" as a whole, one more mechanical and one more about thinking.
Coding is literally writing code, instructions in plain text that control the behavior of computer. That implies knowing which instructions to write.
But creating software is much more than that. Just like writing an essay involves more than just typing words. Other activities include: Architecture, Requirements analysis, Debugging, Testing, Integration,…
But it's not like "shoving the logs into CNC machines". You have to understand what they are doing and point them into the right direction. LLMs very often lack common sense once you move out of easy things.
I love programming CNC machines; I am a terrible carpenter. Someone still has to tell the LLMs what to build, specify design constraints and goals, etc
I think carpenters might cry if a company went around shoving every single piece of carpentry they could find into a machine, and then when you press a button on that machine, a chair comes out, and then they go around saying that this machine will replace carpenters forever, and they made this machine with no help from other carpenters, and furniture makers all went "who needs carpenters anymore, lets just use the chair machine"
I actually write prompts like that when I'm not under pressure. Claude will sometimes completely ignore your feelings, and sometimes give a little comment, which I just find refreshing in the middle of otherwise often boring sessions. And it does not have an effect on the actual result.
* https://www.youtube.com/watch?v=pJ4Ol9Tb1D0
* https://en.wikipedia.org/wiki/Terminator_2:_Judgment_Day
The future seems more like Blindsight [1]: hyper-intelligent, completely unconscious systems outperform, out-manipulate, and out-compete human beings purely through automated efficiency.
[1] https://en.wikipedia.org/wiki/Blindsight_(Watts_novel)
It felt like he tried to jam way too many story threads into what is a reasonably short book too. The vampires are a good example of that.
This is considering the effects were done in 1990.
Edit: a lot of what people think is CGI in T2 is actually NOT.
https://www.facebook.com/StanWinstonSchool/videos/bullet-hit...
There was a lot of cartoon animation done by hand in the 1930. Frame by frame drawn, far superior to modern animation. However the styles are different, and some prefer one style of animation over another.
https://www.reddit.com/r/Damnthatsinteresting/comments/1q986...
I've just noticed in the 'full version' linked to in the reddit comments, it's a poorly done 480i -> 480p, and the interlace fields are reversed.
If you watch the panning in the original star-scape at the start of the video, you'll see it jittering back and forth as it pans. Sad. If properly converted to 480p, that scene would be super-smooth too.
(It's less apparent elsewhere, unless there is side-scrolling)
https://github.com/mamedev/mame/blob/master/src/devices/cpu/...
https://genius.com/Renaud-laisse-beton-lyrics
The first one has a legendary backstory. 2 devs snuck into Apple after their project was canceled: https://www.pacifict.com/Story/
Curvus Pro: https://macintoshgarden.org/apps/curvus-pro
“We looked at each other, took a deep breath, and launched the application. The monitor burst into flames. We calmly carried it outside to avoid setting off smoke detectors, plugged in another monitor, and tried again.”
Perhaps it blocks any non-USA connection.
The training set is about patterns, not facts or specific configurations. Yes, it’s possible to extract (some) of the training set verbatim, but that doesn’t mean it’s all you can do.
Modern man has grown quite dumb. He only seems to be able to "invent" by massive scaling things that are decades or centuries old..
Fire? The wheel? Archimedes screw, maaaaybe?
Coding (programming) is a tedious and expensive part of software engineering. There's other parts AI isn't doing, such as understanding and refining requirements, and delivery + accountability.
Why is that? Coding, for me, is kinda relaxing, and the fun part of developing software. Gathering requirements, especially in a corporate settings, is the tedious part and the most time consuming.
It will be bittersweet when there's no human needed at the wheel but IMHO we are far, far from that. These models/agents are just mimicking human text and need guidance because they often get lost or stuck.
Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway.
When was the last time you read fighting distractions/getting "in the zone"/complaint about open space offices thread or comment? They used to be a weekly feature on HN frontpage.
Hard doubt, software engineering is so much more than just literal coding and typing. At least for many of us, the coding/typing part is the easy stuff, everything around that is where the actual engineering happens. If I were lobotomized, maybe I'd get ~10% done today as the day before, if I'm lucky. Even with my full mental capabilities, the agents end up on wild goose-chases unless I'm very specific with what I want, and even sometimes ignoring things if they're too complicated/takes too long, so a bit of thinking is still required to get the right prompts.
And considering how subjective programming is, since it's a creative endeavour after all, I'm not that worried somehow all programmers will be unemployed in just some years.
> When was the last time
Frequency of something doesn't tell you how big of an issue something is, for all we know, HN community (or even the moderators) could have been tired of all the circular conversations where nothing new is being said, and downvote it. Doesn't really tell us much.
But creating software is much more than that. Just like writing an essay involves more than just typing words. Other activities include: Architecture, Requirements analysis, Debugging, Testing, Integration,…
I actually write prompts like that when I'm not under pressure. Claude will sometimes completely ignore your feelings, and sometimes give a little comment, which I just find refreshing in the middle of otherwise often boring sessions. And it does not have an effect on the actual result.