Why are we comparing a programing language and a GPU. This is a category error. Programing languages do not do any operations. They perform no FLOPs, they are the thing the FLOPs are performing.
"The I7-4770K and preform 20k more Flops than C++" is an equally sensible statement (i.e. not)
Not really. GPU many cores, at least for fp32, gives you 2 to 4 order of magnitudes compared to high speed CPU.
The rest will be from "python float" (e.g. not from numpy) to C, which gives you already 2 to 3 order of magnitude difference, and then another 2 to 3 from plan C to optimized SIMD.
>For example, getting good performance on a dataset with deep learning also involves a lot of guesswork. But, if your training loss is way lower than your test loss, you're in the "overfitting" regime, and you're wasting your time if you try to increase the capacity of your model.
Generally, posting a link-only reply without further elaboration comes across as a bit rude. Are you providing support for the above point? Refuting it? You felt compelled to comment, a few words to indicate what you’re actually trying to say would go a long way.
>We show that a variety of modern deep learning tasks exhibit a "double-descent" phenomenon where, as we increase model size, performance first gets worse and then gets better.
wild
"The I7-4770K and preform 20k more Flops than C++" is an equally sensible statement (i.e. not)
The rest will be from "python float" (e.g. not from numpy) to C, which gives you already 2 to 3 order of magnitude difference, and then another 2 to 3 from plan C to optimized SIMD.
See e.g. https://github.com/Avafly/optimize-gemm for how you can get 2 to 3 order of magnitude just from C.
https://arxiv.org/abs/1912.02292