Monodraw

(monodraw.helftone.com)

283 points | by mafro 3 hours ago

32 comments

  • smusamashah 2 hours ago
    • agentultra 39 minutes ago
      Don’t forget emacs. It has artist-mode.
  • larodi 1 hour ago
    This at least 10th post of Monodraw on hn

    https://news.ycombinator.com/item?id=8433417 - oct 09 2014 https://news.ycombinator.com/item?id=9545252 - may 14 2015 https://news.ycombinator.com/item?id=27832910 - july 14 2021 https://news.ycombinator.com/item?id=32134469 - july 18 2022 https://news.ycombinator.com/item?id=39651796 - march 9 2024 https://news.ycombinator.com/item?id=45037904 - 1 year ago

    and the some

    all of these gained interest, so my conclusion is Monodraw benefits a lot from being regularly exposed to HN crowd.

    • danmur 1 hour ago
      It's very effective. Both times I've wanted to give them my money. But mac only, geeze
  • __bb 26 minutes ago
    This app is great for writing code comments when you hit one of those “1000 words or 1 picture” cases for an explanation of something.

    Just checked and my most recent document is a diagram of data flows between two services.

    Highly recommended.

  • milen 3 hours ago
    Developer of the app here, happy to answer any questions.
    • chang1 7 minutes ago
      Great app... it's had a place on my macOS dock for years. I use it for adding diagrams to my team's internal developer documentation (mostly in a series of Markdown files).
    • coxley 1 hour ago
      Are there any enhancements that you've wanted to do, but haven't had the time?

      I'm a huge fan, and am surprised how stable Monodraw has been for me. I've kept a single, growing document open as a scratch pad for the last three years. The only downtime was converting it to the new-ish file format haha.

      • milen 1 hour ago
        The top two features I want to add next are table support and some form of auto layout (like flexbox).

        I really care about stability and performance, so I’m happy to hear that it’s being appreciated.

        • dboon 38 minutes ago
          There’s this layout library in C called clay which is basically a renderer agnostic flex box style layout engine. You might be interested in reading its source!
    • MomsAVoxell 2 hours ago
      Very nice product!

      In the retro computing world, the use of "ASCII" to construct levels and worlds is quite prevalent.

      I immediately considered whether Monodraw might be used as a kind of level editor in that context.

      Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?

      With such a feature, Monodraw would become immediately applicable to those of us building retro games for older platforms where this technique is used rather extensively to produce compelling art-work.

      For context, here is an example game which uses plain ol' ASCII chars to deliver some fun Moon Buggy action:

      https://www.oric.org/software/ascii_moon_buggy-2500.html

      The same technique is used here, albeit with redefined character sets, to implement a Scuba Dive adventure:

      https://www.oric.org/software/scuba_dive-89.html

      • milen 2 hours ago
        Thank you for the kind words!

        > Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?

        Can you clarify with an example? Monodraw supports "surfaces" which are just like bitmaps - you can use the Pencil tool and draw on those surfaces with any characters you want (there's a palette in the inspector), just like a bitmap editor.

        • MomsAVoxell 2 hours ago
          I guess we might be describing the same thing, and I am yet to have time to download and play with Monodraw (IT policies), but if there is indeed a way that surfaces could be replaced at a pixel level, so that for example the 'A' character becomes a Pacman, then we'd be aligned.

          The only issue is, are these surfaces 8x8 or similar, and would it be possible to load in a 6x8 bitmap, for those unusual 8-bit computers of the era which used them .. I refer to my favourite system of the period, the Oric Atmos, which graphics techniques are described here: https://osdk.org/index.php?page=articles&ref=ART9

          (EDIT: details on the charset feature, which would be 'nice to have' in Monodraw, here: https://osdk.org/index.php?page=articles&ref=ART9#title11)

          IF I can edit the bitmap and render as 6x8 characters, Monodraw would be immediately useful for level design. In any case, when I have access to a non-work computer, I hope to spend some time digging in and informing myself, so apologies if none of this is relevant ..

          • MrGilbert 3 minutes ago
            I wonder if REXPaint might be more what you are looking for, though it could stumble upon the OS requirements. It needs Wine to run under OSX.
        • tsewama 2 hours ago
          Adding more character sets besides ASCII and shape elements?

          Having all the Unicode emoji galore as an option would be great. Not just for colorful code docs, but millions of social media content creators out there!

          Brilliant app, nice work.

    • shirol 2 hours ago
      > Monodraw does not use activation or any other form of DRM. We have complete trust in our customers.

      Interesting. But, why?

      • milen 2 hours ago
        Any time spent on copy protection is time not spent on improving the product for the paying customers.

        I find it unlikely that such copy protection would actually convert a non-paying user into a customer.

        I also don't want to make the software network dependent in any way.

        • jonpalmisc 2 hours ago
          > I also don't want to make the software network dependent in any way.

          As a user of Monodraw in an airgapped environment: thank you!

        • tonyedgecombe 1 hour ago
          >I find it unlikely that such copy protection would actually convert a non-paying user into a customer.

          I used to think that but then kept tripping across customers who ran multiple copies of my software after purchasing a single license. I now wish I'd tightened the DRM from the start.

          • awill 1 hour ago
            I think you're missing his point. If you tightened DRM, would those customers that ran multiple copies pay for multiple licenses?

            Fighting piracy is generally not worth it. Those people would never pay, so you're fighting to stop a pirate from using it, not to get them to pay. There's a big difference.

            • wingerlang 1 hour ago
              I have had a handful of people request additional licenses (at a discount) for the purpose of running my software on multiple.
      • __MatrixMan__ 2 hours ago
        The way that DRM and similar user-not-in-control technologies are making the world into a skinner box is a bigger problem than anything solved by those technologies.

        Companies participating in that transformation don't get my money and I'm glad to know that this isn't one of them.

      • msephton 2 hours ago
        Cool app! What part excludes it from being sandboxed?
        • milen 2 hours ago
          The direct version is not sandboxed as I didn't want to deal with Sparkle (autoupdater) and sandboxing. The Mac App Store version is sandboxed.
      • dheera 52 minutes ago
        People who pirate software at scale are not typically interested in ASCII art. It doesn't quite cross the threshold of business value and usefulness (e.g. SolidWorks, Photoshop) that would attract pirates.
    • SirFatty 2 hours ago
      Windows version in the future?
      • milen 2 hours ago
        There are no current plans but never say never (the app is 100% AppKit, so porting means a full rewrite).

        I wish I had the time to port it to all three desktop OSes.

        • Bedon292 21 minutes ago
          It definitely looks like a cool app, and I was excited to test it out, but I don't have a Mac. If you ever hit the point where a rewrite makes sense, it would be awesome as a universal app.
        • SirFatty 1 hour ago
          ok.. web app? (not a programmer, so no idea if a web app is any different from a development standpoint)
        • asimovDev 2 hours ago
          as a noob Swift dev (Swiftie?) , why AppKit over SwiftUI? Maturity of former?
          • jamil7 1 hour ago
            Not the OP but Monodraw predates SwiftUI by quite a while. On top of that SwiftUI is pretty bad on macOS.
    • bayindirh 2 hours ago
      Hi Milen.

      I love the app, please keep up the good work. It's perfect as is (at least for me).

      Thanks for all the text ;)

    • elcapitan 2 hours ago
      Really neat, great work!

      Would it be possible to export to text with escape sequences for the colors?

    • hiltmon 2 hours ago
      Huge fan of the product, just wanted to say Thank You :)
    • gardenhedge 2 hours ago
      Was this to scratch your own itch or who needs this?
      • milen 2 hours ago
        Yeah, it was. After I finished working on the iOS app I was previously involved with, I needed to either find a job or make another app.

        I was browsing StackOverflow and saw some cool looking ASCII diagrams, thinking to myself "How can I make these easily on macOS?". So that's how the idea was born.

        I then spent about 1.5yrs from the initial commit until v1 release. Unfortunately, the financials didn't work out, so I had to find a job eventually.

        But I'm still maintaining the app and do have longer term plans when my job situation changes.

        [1] https://milen.me/software/clear-iphone-walkthrough/

        • MontagFTB 1 hour ago
          As a years-long user of both Monodraw and Clear: thank you for making software that is opinionated and focused on what it wants to do.
        • alxndr13 2 hours ago
          you were involved with clear? damn! i was one of the first users back then, even using it to this day! monodraw looks awesome, will definitely check it out!
    • jzs 2 hours ago
      Ouch! It looks very sweet i must say. Having worked on a similar idea for a while as a side project, it does hurt to see something better coming out.

      I hope we can one day compete. :)

      Edit: removed the URL

      • milen 2 hours ago
        Good luck with your project! The world is big enough for multiple products in the same space, no need to get discouraged.
  • randomgermanguy 2 hours ago
    Bought this couple months ago, and am now always looking for more ways to include this for inline-documentation.

    the fact i can export to clipboard and re-import it and reconstruct all the shapes etc. almost flawlessly is such a big win.

    • sorentwo 1 hour ago
      Absolutely love monodraw for diagrams in documentation! All of the diagrams for Oban and Oban Pro are done this way:

      Job Lifecycle: https://hexdocs.pm/oban/job_lifecycle.html

      Composition: https://oban.pro/docs/pro/1.6.4/composition.html

      • marceldegraaf 35 minutes ago
        Sidenote: thanks so much for taking the time to write the Oban docs. I'm a big user (and fan) of Oban, and the docs are fantastic.
    • Etheryte 2 hours ago
      On one hand, this could provide a lot of value as some things are just plain hard to explain using only words. On the other hand, aren't you worried about when someone else comes along and needs to update one of those comments? If they're not aware of this tool, it's either going to be incredibly tedious or simply not going to happen.
      • randomgermanguy 1 hour ago
        As the other commenters put it, i dont think this is a huge issue. I usually use this for architecture level diagrams, and that shouldn't change often/at-all. In-case it does change, doing a new diagram is perfectly in-scope of whoevers working on that.
      • dsego 2 hours ago
        Add a one line comment stating that it was edited by monodraw.
        • makeitdouble 2 hours ago
          Looks like Monodraw a mac only BTW. That should be fine if macs are mandatory for all the devs on a project, but it would otherwise create a kinda weird situation.
        • bayindirh 2 hours ago
          Since they're text files, you can also say "Please copy to a ASCII diagram editor and update there (e.g. Monodraw, asciiflow, etc.)".
    • avinassh 1 hour ago
      > am now always looking for more ways to include this for inline-documentation.

      same lol. here is a blog post of mine where I used them - https://avi.im/blag/2024/disaggregated-storage

      I had to convert them to images because I couldn't get to working with Hugo, static site generator

    • makeitdouble 2 hours ago
      Sounds super interesting, where do you put these diagrams ?

      It's an issue I'm seeing even for comments touching too much on algorithmic stuff. To take a somewhat common example, if you were dealing with a credit card payment flow, where would the explanation of how a transaction goes through a few states asynchronously, which all trigger a webhook callback ?

      Obviously the people working on the code need to be aware of that, so documentation is somewhere needed. I've seen people put whole blocks in class headers, other sprinkle it all inside the code, personally I ended up moving it outside of the code. Where would you put it?

      • randomgermanguy 1 hour ago
        I personally just throw them at the top of my files as long block-comments, or sometimes inside/around very heavy functions. For example i often add little diagrams for when dealing with some bit-fiddly logic parts to easier visualize the bit-layouts. But for architecture, either a whole text-file for it or at the top of the module
  • x187463 2 hours ago
    Awesome. This is the cleanest ascii-art tool I've seen, so far. To date, I've been using

    https://asciiflow.com/#/

    and

    https://meatfighter.com/ascii-silhouettify/

    to create input text for TerminalTextEffects to create terminal animations like the following:

    https://chrisbuilds.github.io/terminaltexteffects/img/change...

    https://github.com/ChrisBuilds/terminaltexteffects

  • mrzool 3 hours ago
    Such an underrated app. I’ve used it for everything from network topologies and storage diagrams and even for my kitchen redesign. Works way better than every pricey specialized tool I’ve tried, and the ASCII outputs look way cooler with their old-school hacker ASCII aesthetic! Highly recommended.
  • ricokatayama 2 hours ago
    That’s great. You gained a new customer. In the prompt's and Caves of Qud 1.0 era, I'd say ASCII art is a must, both in terms of UX and aesthetic in general.
  • thomascgalvin 1 hour ago
    I use Mermaid and such for a lot of technical documentation, but this seems like it's going to be much more straightforward, especially for quick and one-off diagrams.

    Very nice.

  • NeutralForest 3 hours ago
    Good occasion to mention a super nice ASCII/UTF drawing library for Emacs: https://github.com/tbanel/uniline
  • bayindirh 2 hours ago
    I'm using this app since its first release.

    It's a great simple app I use for inline comment diagrams and more importantly server login banners.

    I love to login to a server with a customized banner and a tagline. It's just a small joy makes work more fun.

  • endymion-light 3 hours ago
    Will love to buy this once I get my Mac.

    Looks great, and also love the perpetual license for $9.99 rather than the host of subscription services, i'll probably end up buying it just to support good practices.

    • JKCalhoun 1 hour ago
      That's cool … but we're calling buying an app licensing it now?

      That word is a red flag for me — wondering what dark pattern is awaiting, finding myself digging for the fine print…

      • endymion-light 1 hour ago
        true - it does say personal license, maybe there's some little print that says we own your entire project if it makes over $100
    • greengreengrass 2 hours ago
      It's one of the few pieces of software I bought a licence for, rather than tolerate free tiers or simply not use it, because I approve of the licensing model.
    • __MatrixMan__ 2 hours ago
      Same here
  • DavidPiper 2 hours ago
    Haven't so quickly gone from "woah, that's cool" to "purchase now" in a long time. This is awesome and I will use it daily.

    There's a visual simplicity and legibility to the kind of straight-forward but slightly-decorated diagrams shown in the sample images. And the fact that I can now copy-paste them anywhere as well (rather than the classic "screenshot of a Miro or Paint.js board") is so cool.

  • mafro 3 hours ago
    Latest release Apr 2025 introduced a plain text save file format, which plays nicer for source control. Great to see development is still active.
  • noosphr 2 hours ago
    Being able to include diagrams of what code is doing _inline_ is something that is vastly over looked by the majority of developers.

    It's one of the better parts of literate programming without typesetting.

  • stevage 48 minutes ago
    >Because it's all just text

    Hiding a lot of complications in that phrase. What text encoding? What font? etc.

  • MrGilbert 2 hours ago
    While not exactly the same use case, I'd also like to point to REXPaint [1]. Same same, but different. And Windows only, though Wine might help under Linux.

    [1] https://www.gridsagegames.com/rexpaint/

  • billyp-rva 2 hours ago
    Accessibility question: how do screen readers handle ascii art-style diagrams like this? It seems like they would be overwhelmed by the lines.
    • jen729w 33 minutes ago
      They don’t. You should aria-label it thus:

          role="img"
          aria-label="A styled box using monospace box-drawing characters. Its header is 'area complete', and there's a link to a forum post."
      
      (Happy to be corrected/updated here, I am not an a11y expert. I am a very happy Monodraw customer though!)
      • billyp-rva 21 minutes ago
        Would this tell the screen reader to just ignore it? Then you'd lose all accessibility for its content.
  • thevinchi 3 hours ago
    I’m a big fan of durdraw[1] for crafting ANSI/ASCII art in the terminal, but this takes it to a whole new level, excited to try this especially if it includes color? From the website examples it doesn’t appear to include a color palette, but if it does then game on!

    [1] https://github.com/cmang/durdraw

  • shadowgovt 2 minutes ago
    [delayed]
  • jonpalmisc 2 hours ago
    Monodraw is great. If I could change one thing, I would make it more expensive. $10 feels like a steal, given the use I've gotten out of it.
  • dickiedyce 3 hours ago
    It's a really cracking little app, and great for inline docs.
  • nikolayasdf123 3 hours ago
    10 USD?

    how does this compare to asciiflow.com which is free and open-source?

    • milen 2 hours ago
      Monodraw's main selling point is that it's a fully native AppKit macOS app. If you value the experience, then you might like the app.

      asciiflow.com is great as well.

      (Monodraw developer here)

    • abm53 2 hours ago
      The most obvious difference (and one worth much more than $10 to me) is that one is native and the other is not.
    • fscaramuzza 2 hours ago
      or even the "export to ascii" of draw.io? I would be happy to hear what the advantages could be.
      • ostacke 1 hour ago
        How do you export to ascii in draw.io?
  • elashri 3 hours ago
    It seems very good, is there anything comparable for Linux?
    • aaronius 2 hours ago
      Not sure how comparable they are since I never used Monodraw due to not running MACs, but there is https://asciiflow.com/ and https://monosketch.io/ which I usually use. The latter is using some advanced UTF8 characters and when trying to get it incorporated for my personal blog, I had to use their specific monospaced font from their repo, as otherwise lines wouldn't line up correctly.
  • auggierose 1 hour ago
    Really cool, and so sad at the same time.
  • LandR 3 hours ago
    Mac only ?
    • mrzool 3 hours ago
      Yes. Always nice to see good, Electron-free native apps for Mac.
  • diegobit 2 hours ago
    Seems really cool and the price is fair! I'm gonna try it!
  • youcefb 2 hours ago
  • j1000 1 hour ago
    Wow, this is cool
  • pjmlp 2 hours ago
    Now, that is something really cool, pity we didn't had something like that on BBS days.
    • arghgh 2 hours ago
      Antique furniture meant something- it was done by hand.

      Same with ASCii- you could respect that it took some time to make it. What respect and feeling will there be for work in the future?

      Everything generated or thought cheaply generated on whims. Everything throwaway.

      • pjmlp 1 hour ago
        Unfortunely the work in the future will be mostly done by our AI overloards.
  • saltserv 2 hours ago
    [dead]