Tuxracer.js play Tux Racer in the browser

(github.com)

81 points | by retro_guy 7 hours ago

14 comments

  • parasti 2 hours ago
    Linux gamers from the Linux Game Tome days might enjoy learning that we ported Neverball to the browser (mobile, too) some years ago.

    https://play.neverball.org/

  • boricj 4 hours ago
    Impressive work.

    Maybe it's my memory from 20 years ago playing tricks on me, but to quote Civvie 11: "It's like playing a version of [Extreme Tux Racer] where everything was moved two inches or so to the left."

    • pierrec 3 hours ago
      I also played it back in the day and it seems perfectly accurate to me, at least in terms of control and physics. After a few goes I'm quickly approaching my old personal best on Who Says Penguins Can't Fly. One thing I'll note is that the "best score" display seems to be only based on time, not herrings (which I actually prefer, but I know that's not how you're supposed to play it).
  • oddevan 37 minutes ago
    Oh, this brings back memories of interning in the IT lab at the local university.

    Has anyone done Frozen Bubble?

  • Aldipower 2 hours ago
    Funny, I've loaded it in the browser, played it, was happy like kid. Then I just entered 'extremtuxracer' in my terminal and tada, played it locally without browser. Not to blame tuxracer.js, this is great. But sometimes you forget "normal" software.
    • em-bee 1 hour ago
      the browser version doesn't work for me, the maps are messed up. anyways i did the same. except i had to install it first, because this is a relatively new laptop. i did have it on the previous one and almost every machine of mine before that.

      i even made my own courses. one thing that i'd like to change is the slope. i made one course that would start in the center and then go in concentric circles around the starting point. it worked, kind of, but it was tricky. it would have worked better with a slope of 0 and a greater height differential from the highest to the lowest level. maybe some day...

  • dvno42 2 hours ago
    This was always a victory to teenage me after fighting with SDL and Nvidia drivers on Gentoo. Getting this to work with good framerate was always so exciting. Nostalgia hit for sure.
  • wavemode 3 hours ago
    Hearing that song again after almost 20 years made my day
  • teruakohatu 1 hour ago
    This works really well on mobile. Kudos to the author.
  • jml7c5 3 hours ago
    I wonder if the commercial version of this (from Sunspire Studios) is floating around anywhere. I recall it being even more satisfying to play.

    Looks like the author has gone on to have a successful career in game rendering, working on (among other things) Infamous and Ghost of Tsushima.

    • mrdonbrown 2 hours ago
      I have a CD copy of the game, and many fond memories playing it with the wife in the early 2000's...
  • rezmason 5 hours ago
    Oh, fantastic! I've tried rebuilding this for macOS half a dozen times, and never quite managed for one reason or another. And now you've brought it to the browser.

    I might try adding reflections and translucency to ice someday.

  • lelanthran 5 hours ago
    Their used to be a racing game, around 2005 - 2008, in the Ubuntu repositories called Torque (or similar)?

    Anyone knows what happened to it?

  • elaus 4 hours ago
    That music is stuck in my ears for so many years...
  • lamer3 4 hours ago
    Reminds me the Adobe Shockwave games
  • Animats 4 hours ago
    But you have to install Node.js to run this "in the browser"? Why isn't this just a web page?
    • halter73 4 hours ago
      There's a link at the top of the README to https://0x00eb.itch.io/tux-racer where you can play it without needing to host it yourself.
    • supersparrow 4 hours ago
      It could be a webpage but the developer would have to host it on a server somewhere (which would cost something). With the instructions to run it on the GitHub page, you are effectively running a server which is hosting the game.
  • Bondi_Blue 3 hours ago
    If you want to play locally on macOS, here is a build. If it fails to run, it is likely the error "The requested video mode is not available" and can be run if connected to an external monitor (then you can disable fullscreen and launch without an external monitor).

    https://drodin.com/extremetuxracer/ https://github.com/drodin/extremetuxracer

    • parasti 2 hours ago
      This guy ports open source games to mobile devices and sells them under their original names. (Selling is okay, misrepresenting them as the official version is not.)