We lived in a rural area when I was a kid. My dad told me once that his buddy had to measure the ptarmigan[1] population in the mountains each year as part of his job.
He did this by hiking a fixed route, and at fixed intervals scare the birds so they would fly and count.
The total count was submitted to some office which used it to estimate the population.
One year he had to travel abroad when the counting had to be done, so he recruited a friend and explained in detail how to do it.
However when the day of the counting arrived his friend forgot, and it was a huge hassle anyway so he just submitted a number he figured was about right, and that was that.
Then one day the following year, the local newspaper had a frontpage headline stating "record increase in ptarmigan population".
The reason it was big news was that the population estimate was used to set the hunting quotas, something his friend had not considered...
I once worked on a reservation system for some pretty big ski resorts.
We were running late, working nights, and one of the last things we had to finish was the official statistics reports about number of guest nights etc that gets published by the government.
Lets just say that the statistics that year had little to do with reality.
Another interesting direction you can take reservoir sampling is instead of drawing a random number for each item (to see whether it replaces an existing item and which one), you generate a number from a geometric distribution telling you how many items you can safely skip before the next replacement.
That's especially interesting, if you can skip many items cheaply. Eg because you can fast forward on your tape drive (but you don't know up front how long your tape is), or because you send almost your whole system to sleep during skips.
For n items to sample from, this system does about O(k * log (n/k)) samples and skips.
Conceptually, I prefer the version of reservoir sampling that has you generate a fixed random 'priority' for each card as it arrives, and then you keep the top k items by priority around. That brings me to another related interesting algorithmic problem: selecting the top k items out of a stream of elements of unknown length in O(n) time and O(k) space. Naive approaches to reaching O(k) space will give you O(n log k) time, eg if you keep a min heap around.
What you can do instead is keep an unordered buffer of capacity up to 2k. As each item arrives, you add it to the buffer. When your buffer is full, you prune it to the top k element in O(k) with eg randomised quickselect or via median-of-medians. You do that O(2k) work every k elements for n elements total, given you the required O(n) = O(n * 2*k / k) runtime.
Alias tables are neat and not super well known. We used to have an interview question around sampling from a weighted distribution (typical answer: prefix sum -> binary search) and I don’t think anyone produced this. I like the explanation in that blog. The way it was explained to me was first ‘imagine drawing a bar chart and throwing a dart at it, retrying if you miss. This simulates the distribution but runs in expected linear time’. Then you can describe how to chop up the bars to fit in the rectangle you would get if all weights were equal. Proof that the greedy algorithm works is reasonably straightforward.
I'm not actually sure this makes for a good interview question. Doesn't it mostly just test whether you've heard of the alias method?
Btw, a slightly related question:
Supposed you have a really long text file, how would you randomly sample a line? Such that all lines in the text file have the exactly same probability. Ideally, you want to do this without spending O(size of file) time preprocessing.
(I don't think this is a good interview question, but it is an interesting question.)
One way: sample random characters until you randomly hit a newline. That's the newline at the end of your line.
I actually read that post on the alias method just the other day and was blown away. I think I’d like to try making a post on it. Wouldn’t be able to add anything that link hasn’t already said, but I think I can make it more accessible.
> I actually read that post on the alias method just the other day and was blown away. I think I’d like to try making a post on it. Wouldn’t be able to add anything that link hasn’t already said, but I think I can make it more accessible.
If memory serves right, they don't do much about how you can efficiently support changes to your discrete probability distribution.
I appreciate the offer (and your contributions in the comments here!) but collaborations are very difficult for me atm. Most of the work I do on these posts I do when I can steal time away from other aspects of my life, which can sometimes take weeks. I wouldn’t be a dependable collaboration partner.
It is limited to integer weights only to make it easy to verify that the algorithm implements the requested distribution exactly. (See the test file in the same directory.)
You could probably restrict to rational numbers, and still verify? Languages like Python, Haskell, Rust etc have good support for arbitrary length rational numbers.
Each floating point number is also a rational number, and thus you could then restrict again to floating point afterwards.
That's exactly the blog post that clicked when I put my alias method [0] together. Their other writing is delightful as well.
[0] https://github.com/hmusgrave/zalias It's nothing special, just an Array-of-Struct-of-Array implementation so that biases and aliases are always in the same cache line.
The post looks interesting, but I'm still building my triangle castle so I haven't read it yet. This probably means I should read it later when I'm less distracted. Anyway, already love the layout and the playful visualisations.
Does this method compose with itself? E.g. if I implement reservoir sampling in my service and then the log collector service implements reservoir sampling, is the result the same as if only the log collector implemented it?
Though I think it's only strictly true, if the intervals you sample over are the same. Eg they both sample some messages every second, and the all start their second-long intervals on the same nanosecond (or close enough).
I find it easier to reason about reservoir sampling in an alternative formulation: the article talks about flipping a random (biased) coin for each arrival. Instead we can re-interpret reservoir sampling as assigning a random priority to each item, and then keeping the items with the top k priority.
It's fairly easy to see in this reformulation whether specific combinations of algorithms would compose: you only need to think about whether they would still select the top k items by priority.
The second formulation sounds easier to use to adapt to specific use cases too: just bump the priority of a message based on your business rules to make it more likely that interesting events get to your log database.
You could do (category, random priority) and then do lexicographic comparison. That way higher categories always outrank lower categories.
But depending on what you need, you might also just do (random priority + weight * category) or so. Or you just keep separate reservoirs for high importance items and for everything else.
Love your website’s design, I find all of interactivity, the dog character as an “audience”, and even the font/color/layout wonderful. Loved the article too!
Just noticed the physics simulator at the top is interactive. Then I was stacking squares on top of each other to see how tall I could make it, and started throwing things at it angry birds style. Fun stuff.
Something no one seems to have realised yet is that the hero simulation at the top of the page is using reservoir sampling to colour 3 of the shapes black.
You're welcome! I think it's a beautiful palette, and I think people have come to associate me with it now so I don't think I'll ever change.
I view all of my posts using the various colour blindness filters in the Chrome dev tools during development, to make sure I'm not using any ambiguous pairings. I'm glad that effort made you feel welcome and able to enjoy the content fully.
So many nice touches that combine to be much more than the sum of the parts.
Doe's bandana is cool, your dogs must worship you for your commitment to them!
My only suggestion is a way to slow down or ^S the log to read the funny messages, since they were flying by so fast I could only get a glimpse, even with reservoir sampling.
Doe’s bandana is my attempt at tasteful solidarity and support. Glad you noticed it!
I did consider a pause button for the logs but it felt too unsubtle, and distracts from the content of the post. You could argue the log messages are already distracting, but I really wanted my own take on “reticulating splines.”
Well done, I really like the animations and the explanation. Especially the case where it's a graph and we can drag ahead or click "shuffle 100 times"
One thing that threw me for a bit is when it switched from the intro of picking 3 cards at random from
a deck of 10 or 436,234 to picking just one card. It's seems as if it almost needs a section heading before "Now let me throw you a curveball: what if I were to show you 1 card at a time, and you had to pick 1 at random?" indicating that now we're switching to a simplifying assumption that we're holding only 1 card not 3, but we also don't know the size of the deck.
However, I'm not sure I understand the statistical soundness of this approach. I get that every log during a given period has the same chance to be included, but doesn't that mean that logs that happen during "slow periods" are disproportionately overrepresented in overall metrics?
For example, if I want to optimize my code, and I need to know which endpoints are using the most time across the entire fleet to optimize my total costs (CPU-seconds or whatever), this would be an inappropriate method to use, since endpoints that get bursty traffic would be disproportionally underrepresented compared to endpoints that get steady constant traffic. So I'd end up wasting my time working on endpoints that don't actually get a lot of traffic.
Or if I'm trying to plan capacity for different services, and I want to know how many nodes to be running for each service, services that get bursty traffic would be underrepresented as well, correct?
What are the use-cases that reservoir sampling are good for? What kind of statistical analysis can you do on the data that's returned by it?
> However, I'm not sure I understand the statistical soundness of this approach. I get that every log during a given period has the same chance to be included, but doesn't that mean that logs that happen during "slow periods" are disproportionately overrepresented in overall metrics?
Yes, of course.
You can fix this problem, however. There are (at least) two ways:
You can do an alternative interpretation and implementation of reservoir sampling: for each item you generate and store a random priority as it comes into the system. For each interval (eg each second) you keep the top k items by priority. If you want to aggregate multiple intervals, you keep the top k (or less) items over the intervals.
This will automatically deal with dealing all items the same, whether they arrived during busy or non-busy periods.
An alternative view of the same approach doesn't store any priorities, but stores the number of dropped items each interval. You can then do some arithmetic to tell you how to combine samples from different intervals; very similar to what's in the article.
> What are the use-cases that reservoir sampling are good for? What kind of statistical analysis can you do on the data that's returned by it?
Anything you can do on any unbiased sample? Or are you talking about the specific variant in the article where you do reservoir sampling afresh each second?
Good question. I'm not sure how suitable this would be to then do statistical analysis on what remains. You'd likely want to try and aggregate at source, so you're considering all data and then only sending up aggregates to save on space/bandwidth (if you were at the sort of scale that would require that).
The use-case I chose in the post was more focusing on protecting some centralised service while making sure when you do throw things away, you're not doing it in a way that creates blind-spots (e.g. you pick a rate limit of N per minute and your traffic is inherently bursty around the top of the minute and you never see logs for anything in the tail end of the minute.)
A fun recent use-case you might have seen was in https://onemillionchessboards.com. Nolen uses reservoir sampling to maintain a list of boards with recent activity. I believe he is in the process of doing a technical write-up that'll go into more detail.
I just listened to your episode on fafo.fm a few days ago and recognised your handle and already knew the link was worth clicking. Your stuff is awesome!
This is a really nicely written and illustrated post.
An advanced extension to this is that there are algorithms which calculate the number of records to skip rather than doing a trial per record. This has a good write-up of them: https://richardstartin.github.io/posts/reservoir-sampling
On a practical level though, this would be the last thing I would use for log collection. I understand that when there is a spike, something has to be dropped. What should this something be?
I don't see the point of being "fair" about what is dropped.
I would use fairness as a last resort, after trying other things:
Drop lower priority logs: If your log messages have levels (debug, info, warning, error), prioritize higher-severity events, discarding the verbose/debug ones first.
Contextual grouping: Treat a sequence of logs as parts of an activity. For a successful activity, maybe record only the start and end events (or key state changes) and leave out repetitive in-between logs.
Aggregation and summarization: Instead of storing every log line during a spike, aggregate similar or redundant messages into a summarized entry. This not only reduces volume but also highlights trends.
You should drop or consolidate some entries if you can, but then the important entries that remain can still be too many and require random culling because anything is better than choking.
Fair reservoir sampling can be made unfair in controlled ways (e.g. by increasing the probability of retaining an entry if its content is particularly interesting); it competes with less principled biased random (or less than random) selection algorithms as a technique of last resort.
The article addressed this. In fact, you don't typically want to throw away all of the low priority logs ... you just want to limit them to a budget. And you want to limit the total number of log lines collected to a super budget.
The Weighted Reservoir Sampling (WRS) variant is used in ReSTIR (spatiotemporal reservoir resampling for real-time ray tracing). Which is a stochastic light transport estimator with inbuilt spatiotemporal denoising.
In all but the most trivial cases this integral of the rendering equation has no tractable closed form solution and solving it is thus done stochastically. The very basic idea is the Monte Carlo method (https://en.wikipedia.org/wiki/Monte_Carlo_method): Randomly sample as many paths as you can and average them. From there more sophisticated sampling strategies were developed over the last decades:
Great article and nice explanation. I believe this describes “Algorithm R” in this paper from Vitter, who was probably the first to describe it: https://www.cs.umd.edu/~samir/498/vitter.pdf
That paper says “Algorithm R (which is a reservoir algorithm due to Alan Waterman)” but it doesn’t have a citation. Vitter’s previous paper https://dl.acm.org/doi/10.1145/358105.893 cites Knuth TAOCP vol 2. Knuth doesn’t have a citation.
Knuth also says that "Algorithm R is due to Alan G. Waterman", on TAOCP vol 2 page 144, just below "Algorithm R (Reservoir sampling)". This blog post seems to be a good history of the algorithm: https://markkm.com/blog/reservoir-sampling/ (it was given by Waterman in a letter to Knuth, as an improvement of Knuth's earlier "reservoir sampling" from the first edition).
> All in all, Algorithm R was known to Knuth and Waterman by 1975, and to a wider audience by 1981, when the second edition of The Art of Computer Programming volume 2 was published.
This reminds me that I need to spend more time thinking about the algorithm the allies used to count German tanks by serial number. The people in the field estimated about 5x as many tanks as were actually produced but the serial number trick was over 90% accurate.
An interesting corollary of this is that if you only have a single sample, it reduces to indicating that your sample is the median value - i.e. if you see one item with serial number N, you can guess that there were roughly 2N produced.
It seems like it could have some utility in places where hyperloglog isn’t quite right. YouTube recommendations pointed me at a Numberphile video on this a couple weeks ago:
Two notes on the weighted version. First, the straightforward implementation of selecting the top N when ranked by POW(RANDOM(), 1.0 / weight) has stability problems when the weights are very large or very small. Second, the resulting sample does not have the same distribution in expectation as the population from which it was drawn. This is especially so when the overall weight is concentrated in a small number of population elements. But such samples are workable approximations in many cases.
This is a great post, very approachable, with excellent visualizations.
We use a variation of this sort of thing at $WORK to solve a related problem, where you want to estimate some percentile from a running stream, with the constraints that the percentile you want to choose changes from time to time but is generally static for a trillion or more iterations (and the underlying data is quasi-stationary). If you back the process by a splay tree, you can get amortized O(1) percentile estimates (higher error bars for a given RAM consumption than a number of other techniques, but very fast).
You can also play with the replacement probability to, e.g., have a "data half-life" (denominated either in time or discrete counts) and bias the estimate toward recent events, which is more suitable for some problems.
From data science perspective, the volume of the data also encodes really valuable information, so it’s good to also log the number of data points each one represents. For example, if sampling rate comes out to be 10%, have a field that encodes 10. This way you can rebuild and estimate most statistics like count, sum, average, etc.
This is a great post that also illustrates the tradeoffs inherent in telemetry collection (traces, logs, metrics) for analysis. It's a capital-H Hard space to operate in that a lot of developers either don't know about, or take for granted.
Something I've considered writing about in the past is how sampling affects the shape of lines on graphs. Render the same underlying data with different sampling strategies and show how the resulting graph can look extremely different depending on the strategy used. I think it's an underappreciated thing a lot of people don't think about when looking at their observability tools.
Yeah it’s challenging. I work for such a tool and we re-weight counts which is generally the right move, but comes with its own subtleties like when you are looking for exact counts specifically to tune sampling, or your MoE is bad for the particular calculation and granularity of data.
Observability: easily one of the more underestimated fields in computing.
It's interesting that people seem to think that sampling mathematics somehow applies to modems or RF but not to the data they are looking at. Things like aliasing absolutely matter for observability/telemetry.
I remember this turning up in a google interview back in the day. The interview was really expecting me not to know the algorithm and to flounder about trying to solve the problem from first principles. Was fun to just shortcut things by knowing the answer that time.
Yeah, this was a google interview question for me too. I didn't know the algorithm and floundered around trying to solve the problem. I came up with the 1/n and k/n selection strategy but still didn't get the job lol. I think the guy who interviewed me was just killing time until lunch.
I like the visualizations in this article, really good explanation.
I didn't know about the algorithm until after I got hired there. It's actually really useful in a number of contexts, but my favorite was using it to find optimal split points for sharding lexicographically sorted string keys for mapping. Often you will have a sorted table, but the underlying distribution of keys isn't known, so uniform sharding will often cause imbalances where some mappers end up doing far more work than others. I don't know if there is a convenient open source class to do this.
Interesting idea, hadn’t that about that way to apply it.
I knew it from before my interview from a turbo pascal program I had seen that sampled dat tape backups of patient records from a hospital system. These samples were used for studies. That was a textbook example of it’s utility.
I guess the question in my mind is: would you expect a smart person who did not previously know this problem (or really much random sampling at all) to come up with the algorithm on the fly in an interview? And if the person had seen it before and memorized the answer, does that provide any signal of their ability to code?
My gut instinct is no. I certainly don't think I'd be able to derive this algorithm from first principles in a 60 minute whiteboarding interview, and I worked at Google for 4 years.
They wanted to see your analytical thinking skills at work. To pass you only needed to be sensible. You didn’t fail the interview if you couldn’t invent reservoir sampling!
This also got me past one interview. I came up with k/n but now I think it's better to just generate a random float in [0, 1] and keep the k largest ones
I discovered this in one of those coding quizzes they give you to get a job. I was reviewing questions and one of them was this exact thing. I had no idea how to do it until I read the answer, and then it was obvious.
He did this by hiking a fixed route, and at fixed intervals scare the birds so they would fly and count.
The total count was submitted to some office which used it to estimate the population.
One year he had to travel abroad when the counting had to be done, so he recruited a friend and explained in detail how to do it.
However when the day of the counting arrived his friend forgot, and it was a huge hassle anyway so he just submitted a number he figured was about right, and that was that.
Then one day the following year, the local newspaper had a frontpage headline stating "record increase in ptarmigan population".
The reason it was big news was that the population estimate was used to set the hunting quotas, something his friend had not considered...
[1]: https://en.wikipedia.org/wiki/Rock_ptarmigan
I once worked on a reservation system for some pretty big ski resorts.
We were running late, working nights, and one of the last things we had to finish was the official statistics reports about number of guest nights etc that gets published by the government.
Lets just say that the statistics that year had little to do with reality.
I’m the author of this post. Happy to answer any questions, and love to get feedback.
The code for all of my posts can be found at https://github.com/samwho/visualisations and is MIT licensed, so you’re welcome to use it :)
Another interesting direction you can take reservoir sampling is instead of drawing a random number for each item (to see whether it replaces an existing item and which one), you generate a number from a geometric distribution telling you how many items you can safely skip before the next replacement.
That's especially interesting, if you can skip many items cheaply. Eg because you can fast forward on your tape drive (but you don't know up front how long your tape is), or because you send almost your whole system to sleep during skips.
For n items to sample from, this system does about O(k * log (n/k)) samples and skips.
Conceptually, I prefer the version of reservoir sampling that has you generate a fixed random 'priority' for each card as it arrives, and then you keep the top k items by priority around. That brings me to another related interesting algorithmic problem: selecting the top k items out of a stream of elements of unknown length in O(n) time and O(k) space. Naive approaches to reaching O(k) space will give you O(n log k) time, eg if you keep a min heap around.
What you can do instead is keep an unordered buffer of capacity up to 2k. As each item arrives, you add it to the buffer. When your buffer is full, you prune it to the top k element in O(k) with eg randomised quickselect or via median-of-medians. You do that O(2k) work every k elements for n elements total, given you the required O(n) = O(n * 2*k / k) runtime.
Another related topic is rendezvous hashing: https://en.wikipedia.org/wiki/Rendezvous_hashing
Tangentially related: https://www.keithschwarz.com/darts-dice-coins/ is a great write-up on the alias method for sampling from a discrete random distribution.
Btw, a slightly related question:
Supposed you have a really long text file, how would you randomly sample a line? Such that all lines in the text file have the exactly same probability. Ideally, you want to do this without spending O(size of file) time preprocessing.
(I don't think this is a good interview question, but it is an interesting question.)
One way: sample random characters until you randomly hit a newline. That's the newline at the end of your line.
https://claude.ai/public/artifacts/62d0d742-3316-421b-9a7b-d... has a 'very static' visualisation of sorting algorithms. Basically, we have a 2d plane, and we colour a pixel (x, y) black iff the sorting algorithm compares x with y when it runs. It's a resurrection (with AI) of an older project I was coding up manually at https://github.com/matthiasgoergens/static-sorting-visualisa...
I'm also working on making https://cs.stackexchange.com/q/56643/50292 with its answer https://cs.stackexchange.com/a/171695/50292 more accessible. It's a little algorithmic problem I've been working on: 'simulate' a heap in O(n) time. I'm also developing a new, really simple implementation of soft heaps. And on my write-up for the solution to https://github.com/matthiasgoergens/TwoTimePad/blob/master/d...
> I actually read that post on the alias method just the other day and was blown away. I think I’d like to try making a post on it. Wouldn’t be able to add anything that link hasn’t already said, but I think I can make it more accessible.
If memory serves right, they don't do much about how you can efficiently support changes to your discrete probability distribution.
I'd mostly just appreciate a beta tester / beta reader.
https://github.com/tmoertel/practice/blob/master/libraries%2...
It is limited to integer weights only to make it easy to verify that the algorithm implements the requested distribution exactly. (See the test file in the same directory.)
Each floating point number is also a rational number, and thus you could then restrict again to floating point afterwards.
[0] https://github.com/hmusgrave/zalias It's nothing special, just an Array-of-Struct-of-Array implementation so that biases and aliases are always in the same cache line.
I find it easier to reason about reservoir sampling in an alternative formulation: the article talks about flipping a random (biased) coin for each arrival. Instead we can re-interpret reservoir sampling as assigning a random priority to each item, and then keeping the items with the top k priority.
It's fairly easy to see in this reformulation whether specific combinations of algorithms would compose: you only need to think about whether they would still select the top k items by priority.
But depending on what you need, you might also just do (random priority + weight * category) or so. Or you just keep separate reservoirs for high importance items and for everything else.
The dogs on the playing cards were commissioned just for this post. They’re all made by the wonderful https://www.andycarolan.com/.
The colour palette is the Wong palette that I learned about from https://davidmathlogic.com/colorblind/.
Oh, and you can pet the dogs. :)
Thank you for using a colour-blind friendly palette; as someone with deuteranopia :)
I view all of my posts using the various colour blindness filters in the Chrome dev tools during development, to make sure I'm not using any ambiguous pairings. I'm glad that effort made you feel welcome and able to enjoy the content fully.
Doe's bandana is cool, your dogs must worship you for your commitment to them!
My only suggestion is a way to slow down or ^S the log to read the funny messages, since they were flying by so fast I could only get a glimpse, even with reservoir sampling.
something something "needs more emojis"! ;)
I did consider a pause button for the logs but it felt too unsubtle, and distracts from the content of the post. You could argue the log messages are already distracting, but I really wanted my own take on “reticulating splines.”
You can read how the messages are constructed here: https://github.com/samwho/visualisations/blob/main/reservoir...
One thing that threw me for a bit is when it switched from the intro of picking 3 cards at random from a deck of 10 or 436,234 to picking just one card. It's seems as if it almost needs a section heading before "Now let me throw you a curveball: what if I were to show you 1 card at a time, and you had to pick 1 at random?" indicating that now we're switching to a simplifying assumption that we're holding only 1 card not 3, but we also don't know the size of the deck.
However, I'm not sure I understand the statistical soundness of this approach. I get that every log during a given period has the same chance to be included, but doesn't that mean that logs that happen during "slow periods" are disproportionately overrepresented in overall metrics?
For example, if I want to optimize my code, and I need to know which endpoints are using the most time across the entire fleet to optimize my total costs (CPU-seconds or whatever), this would be an inappropriate method to use, since endpoints that get bursty traffic would be disproportionally underrepresented compared to endpoints that get steady constant traffic. So I'd end up wasting my time working on endpoints that don't actually get a lot of traffic.
Or if I'm trying to plan capacity for different services, and I want to know how many nodes to be running for each service, services that get bursty traffic would be underrepresented as well, correct?
What are the use-cases that reservoir sampling are good for? What kind of statistical analysis can you do on the data that's returned by it?
Yes, of course.
You can fix this problem, however. There are (at least) two ways:
You can do an alternative interpretation and implementation of reservoir sampling: for each item you generate and store a random priority as it comes into the system. For each interval (eg each second) you keep the top k items by priority. If you want to aggregate multiple intervals, you keep the top k (or less) items over the intervals.
This will automatically deal with dealing all items the same, whether they arrived during busy or non-busy periods.
An alternative view of the same approach doesn't store any priorities, but stores the number of dropped items each interval. You can then do some arithmetic to tell you how to combine samples from different intervals; very similar to what's in the article.
> What are the use-cases that reservoir sampling are good for? What kind of statistical analysis can you do on the data that's returned by it?
Anything you can do on any unbiased sample? Or are you talking about the specific variant in the article where you do reservoir sampling afresh each second?
The use-case I chose in the post was more focusing on protecting some centralised service while making sure when you do throw things away, you're not doing it in a way that creates blind-spots (e.g. you pick a rate limit of N per minute and your traffic is inherently bursty around the top of the minute and you never see logs for anything in the tail end of the minute.)
A fun recent use-case you might have seen was in https://onemillionchessboards.com. Nolen uses reservoir sampling to maintain a list of boards with recent activity. I believe he is in the process of doing a technical write-up that'll go into more detail.
Reminds me a bit about https://distill.pub/
Was very sad when they announced their hiatus. Made me nervous about the viability of this sort of content.
You may also enjoy https://pudding.cool.
An advanced extension to this is that there are algorithms which calculate the number of records to skip rather than doing a trial per record. This has a good write-up of them: https://richardstartin.github.io/posts/reservoir-sampling
On a practical level though, this would be the last thing I would use for log collection. I understand that when there is a spike, something has to be dropped. What should this something be?
I don't see the point of being "fair" about what is dropped.
I would use fairness as a last resort, after trying other things:
Drop lower priority logs: If your log messages have levels (debug, info, warning, error), prioritize higher-severity events, discarding the verbose/debug ones first.
Contextual grouping: Treat a sequence of logs as parts of an activity. For a successful activity, maybe record only the start and end events (or key state changes) and leave out repetitive in-between logs.
Aggregation and summarization: Instead of storing every log line during a spike, aggregate similar or redundant messages into a summarized entry. This not only reduces volume but also highlights trends.
Fair reservoir sampling can be made unfair in controlled ways (e.g. by increasing the probability of retaining an entry if its content is particularly interesting); it competes with less principled biased random (or less than random) selection algorithms as a technique of last resort.
Reservoir sampling can handle all of that.
A light transport estimator is trying to figure out how much light flows through a scene (https://en.wikipedia.org/wiki/Radiance). For that it has to integrate the radiance across all the possible paths light could take, while maintaining the conservation of energy (https://en.wikipedia.org/wiki/Rendering_equation).
In all but the most trivial cases this integral of the rendering equation has no tractable closed form solution and solving it is thus done stochastically. The very basic idea is the Monte Carlo method (https://en.wikipedia.org/wiki/Monte_Carlo_method): Randomly sample as many paths as you can and average them. From there more sophisticated sampling strategies were developed over the last decades:
- Importance Sampling (IS)
- Multiple Importance Sampling (MIS)
- Sample Importance Resampling (SIR)
- Resampled Importance Sampling (RIS)
- Weighted Reservoir Sampling (WRS)
- And finally combining RIS and WRS into ReSTIR
For a in depth read see: https://agraphicsguynotes.com/posts/understanding_the_math_b...
> All in all, Algorithm R was known to Knuth and Waterman by 1975, and to a wider audience by 1981, when the second edition of The Art of Computer Programming volume 2 was published.
https://youtube.com/watch?v=WLCwMRJBhuI
There's also a distributed version, easy with a map reduce.
Or the very simple algorithm: generate a random paired for each item in the stream and keep the top N ordered by that random.
I discuss these issues more here: https://blog.moertel.com/posts/2024-08-23-sampling-with-sql....
We use a variation of this sort of thing at $WORK to solve a related problem, where you want to estimate some percentile from a running stream, with the constraints that the percentile you want to choose changes from time to time but is generally static for a trillion or more iterations (and the underlying data is quasi-stationary). If you back the process by a splay tree, you can get amortized O(1) percentile estimates (higher error bars for a given RAM consumption than a number of other techniques, but very fast).
You can also play with the replacement probability to, e.g., have a "data half-life" (denominated either in time or discrete counts) and bias the estimate toward recent events, which is more suitable for some problems.
Observability: easily one of the more underestimated fields in computing.
It's interesting that people seem to think that sampling mathematics somehow applies to modems or RF but not to the data they are looking at. Things like aliasing absolutely matter for observability/telemetry.
I like the visualizations in this article, really good explanation.
I knew it from before my interview from a turbo pascal program I had seen that sampled dat tape backups of patient records from a hospital system. These samples were used for studies. That was a textbook example of it’s utility.